Randcast SDK is a set of smart contracts, libraries, scripts, and examples that can be used to build a DApp or Web3 game that requires randomness. The SDK is designed to be flexible and extensible. The SDK is written in Solidity and can be used in any EVM-compatible blockchain. It aims to help request randomness as well as consume randomness in a secure and easy way. In the next sections, we will introduce how to write a consumer contract, especially for implementing the callback functions.
We recommend using Foundry to manage the dependencies, compile the project, run tests, and deploy.
Installation
forgeinstallARPA-Network/Randcast-User-Contract
Remapping Dependencies
You can customize these remappings by creating a remappings.txt file in the root of your project.
Users can focus on the business logic of their DApp or Web3 game by using the GeneralRandcastConsumerBase. This base contract provides a simple interface for requesting randomness and receiving results.
When requesting randomness, we provide three types of randomness: Randomness, RandomWords, and Shuffling.
For experienced developers, you can directly inherit the BasicRandcastConsumerBase contract to leverage a more flexible interface for requesting randomness. You can use this contract to request randomness in any way you want. See AdvancedGetShuffledArrayExample for an example.
WARNING: You MUST restrict access to the function that requests randomness in your consumer contract. Otherwise, anyone can call this function and use your subscription to pay for randomness requests.